Muso
Turn daily objects into instruments in MR
MUSO is an XR music synthesizer that encourages children to turn ordinary everyday objects into fascinating musical instruments in XR. That feeling captures the essence of childhood wonder and the limitless potential of the imagination.
MUSO offers users such a musical journey while introducing them to the basics of music theory. MUSO believes that music learning should be easy and fun, and hopes to bridge the gap in children's music education through a low-cost, entertaining approach.
Academic Project
2023
Timeline
20 weeks
Key practices
Other contributors
Monica Zhang, Hattie Li
01 The Core Idea
MUSO believes that music learning shouldn't be boring and inaccessible, by blending education with imagination and creativity, bridging the gap with affordable, engaging method. We aim to tackle <10% access to music education in the developing world.
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This video explains our pain points, mission, and key features with in 90 seconds.
02 The Problem
According to the statistics of 2022, the popularization rate of music education in developing countries is less than 10%. In China, for example, there is a general lack of music education for children due to factors such as the cost of music learning, the level of teachers, and the lack of widespread popularization and use of professional, effective, and fun children's music pedagogies for music initiation.
What do Chinese young people think of when it comes to musical initiation? Learning to play the piano or the violin, which in turn conjures up images of children crying by the side of their instruments.
So, what is MUSO
MUSO is an XR music synthesizer that empowers kids to explore music by transforming surrounding everyday objects into magical instruments, and teaching knowledge while kids play in XR.
03 Key Features
Unlocking Creativity
MUSO's encourage kids to observe and experiment day life. By recognize the shape, size of a object, MUSO can turn it into playful instrument.
Easy to start
Using MR recognition technology, a round bowl can be transformed into a percussion in just three steps.
Learn through play
MUSO uses fun animated characters to teach music theory while children play with "instruments".
Go wild with exploration!
Create your brand, do your experiments!
04 Development Hightlights
The whole project was development in Unity, using Oculus Quest 2 and Oculus Quest Pro as the testing device. Meanwhile, MUSO continues to iterate after user interviews and user testing.
Even though this isn't my first project in C#, I'd like to share the funny things I've learned about struggling to implement the code logic in order to achieve functionality. :)_